More Wishlists Before You Launch.

Streamer and influencer marketing for unreleased Steam games. We match your game to gaming creators whose audiences actually buy your genre, handle the Steam keys, and drive wishlists in the window that decides your launch.

01

Genre-Matched Creators

We shortlist gaming creators whose audiences buy your genre, by platform, region and play style. Curated, never a key free-for-all.

02

Managed Key Distribution

We send and track every Steam key, so you know exactly who holds your game and nothing leaks to grey-market resale.

03

Any Platform, Any Market

Gaming creators wherever your players watch: Twitch, YouTube, TikTok and beyond, with real depth in Asia where Western studios can't reach alone.

04

Wishlist-Focused Reporting

We report on wishlists added during your campaign window, tracked against your Steam dashboard. No vanity metrics.

A game-streaming setup lit in purple and orange

Why Wishlists

The One Number That Decides Your Launch.

Before release, wishlists are the whole game. Every wishlist is a launch-day email to a buyer, a nudge up Steam's Popular Upcoming lists, and the single metric that predicts how your first week goes.

So wishlists are the only number we optimize for. Not impressions, not vanity views. We put your game in front of creators whose viewers convert, and we measure the push in wishlists added.

0Satisfied Customers
0Brand Partnerships
0Collaborations
0Countries Reached

How We Work

From Match to Launch.

From the first call to the launch-week push, every campaign moves through the same disciplined workflow, built on the CreatorDB creator database.

01

Match & Shortlist

We learn your game, genre and launch date, then run the CreatorDB database to surface gaming creators whose audiences are your buyers.

  • Genre & audience deep-dive
  • Data-backed creator shortlist
  • Platform & region targeting
  • Brand-safety screening
02

Distribute & Cover

We distribute and track your Steam keys, then run coverage in your pre-launch window: gifted for reach or paid for guaranteed slots.

  • Managed key distribution & tracking
  • Gifting & paid placements
  • Content & timing coordination
  • Grey-market leak monitoring
03

Report on Wishlists

We track the campaign against your Steam dashboard and report on what actually moved wishlists, then plan the next push.

  • Wishlist-velocity reporting
  • Creator reach & coverage
  • Campaign-window attribution
  • Next-cycle recommendations

The playbook

Every Lever We Can Pull for Your Launch.

Full influencer campaigns, paid ads, and the Steam-specific timing tricks that actually move wishlists. Here is what we run for you.

01

Sponsored YouTube Videos

Dedicated videos and Let's Plays from creators whose audiences buy your genre. The format that turns a viewer into a wishlist.

02

Live Streams

Twitch and YouTube playthroughs in your launch window, where a real, unscripted reaction sells your game better than any trailer.

03

Short-Form Clips

The best 20 seconds of your game cut into TikTok, Shorts and Reels. The cheapest way to put it in front of millions of new players.

04

Paid Ad Campaigns

We run and optimise paid media across social and video to amplify the coverage and push your Steam page in front of buyers on demand.

05

Steam Next Fest Push

Coverage timed to Next Fest, when your demo is live and wishlist intent peaks. A wave of creators in one window is a spike you can engineer.

06

Coordinated Launch Wave

For announcement and launch we cluster coverage into a single window, so Steam's algorithm sees a surge and pushes you up Popular Upcoming and New & Trending.

07

Localised Creator Drops

Native-language creators across Asia and beyond open wishlist demand in markets Western studios rarely reach on their own.

08

Trackable Wishlist CTAs

Every creator gets a pinned, UTM-tagged Steam link and a clear "wishlist now" ask, so we see exactly what moved the needle and double down.

Launching on Steam?
Let's Talk Wishlists

Book a no-pressure strategy call. Tell us your game and your launch date, and we'll come back with a creator shortlist and a plan.

Frequently Asked Questions.

Platforms, budgets, keys and measurement: the questions studios ask before booking a launch push.

How do you measure results?
By wishlists added during the campaign window, tracked against your Steam dashboard, alongside creator reach and confirmed coverage. We report on wishlist velocity, not vanity metrics.
Which creators and platforms do you work with?
Gaming content creators wherever your players watch: Twitch, YouTube, TikTok and beyond, matched to your genre, region and play style, with particular depth in Asia.
Who is the service for?
Indie and AA studios with an unreleased Steam game and a launch worth converting. Gifting works on a lean budget; paid placements suit funded launches that need guaranteed coverage.
Gifting or paid placements?
Both. Gifting gets free keys to matched creators for organic coverage; paid placements guarantee streams and videos on set dates. Most launches use a mix.