France
Yansculpts is a France-based digital artist and educator whose YouTube channel has built a substantial following around Blender-powered 3D sculpting.
Total Followers +0.1%
899K
Across YouTube, Instagram, TikTok
Primary Platform
YouTube
637K followers · 71% of audience
Engagement
8.1%
vs. 1.5% category median
Sponsorship Tier
Mid
Est. $2.7K–$6.8K / IG post
Yan announced a new secondary YouTube channel ('YanSculpts Two') where he is publishing additional timelapse and sculpting content, such as a full REM from Re:Zero sculpt timelapse.
The popular paid course on Gumroad received a new Chapter 09 added to the Ultimate Version, continuing a pattern of incremental updates since the course launched.
| Window | YouTube | TikTok | Combined | |
|---|---|---|---|---|
| Last 7 days | +0 +0.0% | -14 -0.0% | -101 -0.1% | -115 |
| Last 30 days | +1K +0.2% | -54 -0.0% | -201 -0.2% | +764 |
| Last 90 days | +4K +0.6% | +912 +0.7% | +101 +0.1% | +5K |
| Last 365 days | +4K +0.6% | +912 +0.7% | +101 +0.1% | +5K |
Daily follower snapshots from CreatorDB's longitudinal index.
Yansculpts is a France-based digital artist and educator whose YouTube channel has built a substantial following around Blender-powered 3D sculpting. Operating under the handle Yan, he centers his content on fan-art sculptures of recognizable characters drawn from gaming, animation, and comics — Spider-Man, Tifa Lockhart, Sonic, and characters from properties like Arcane and Rick and Morty appear regularly — making his technical tutorials inherently accessible to pop-culture audiences who might otherwise find 3D software intimidating. His format leans heavily on condensed, visually satisfying short-form clips alongside deeper instructional content, a combination that drives engagement rates well above category norms and signals a community that actively participates rather than passively scrolls. He supplements the ad-supported channel with sculpting courses sold through Gumroad and a Patreon membership, indicating a monetization model built around recurring creative education rather than one-off brand deals.
Despite being based in France, Yansculpts draws the majority of his viewers from English-speaking markets, with the United States and United Kingdom together accounting for a significant share of his audience — a pattern common among technically focused creators whose content transcends language barriers through visual demonstration. His audience skews young and male, aligning closely with the Blender and game-art hobbyist demographic that is actively growing as 3D tools become more accessible. The cross-platform presence on Instagram and TikTok, maintained with consistent short-form output, positions him well to capture discovery-stage viewers at the moment 3D sculpting as a creative hobby continues to expand. For brands operating in digital art software, stylus hardware, or creative education platforms, his high-engagement, skills-motivated community represents an unusually direct line to aspiring 3D artists at various stages of their learning journey.
Yansculpts reaches an audience concentrated in France primarily through YouTube, and is best activated via long-form YouTube integrations, Instagram Reels and Stories, TikTok branded content. As an art creator they map naturally to brands targeting that space. With no brand deals logged yet, they read as an available, category-aligned partner for advertisers building early presence in the space. Engagement on YouTube runs around 8.1%, which points to an audience better suited to category-relevant, mid-funnel campaigns than to pure-reach buys. The channel's mix of long-form YouTube integrations and Instagram Reels and Stories lets a sponsor choose between short awareness placements and longer, more detailed integrations. Because the audience follows art content rather than arriving through untargeted reach, sponsorships that match the channel's subject matter tend to convert more efficiently than broad placements. A consistent, on-topic posting focus gives sponsors a predictable, brand-safe environment, lowering placement risk compared with broad, general-interest channels. Campaigns here are best measured on qualified engagement and consideration within the niche rather than on raw impression volume. For France-focused brands in art and related categories, Yansculpts offers a defined, creative-fit audience rather than broad, low-intent impressions.
Benchmark estimates for a creator at Yansculpts's tier (Mid, 899K combined followers, France). Pulled from CreatorDB's category benchmarks.
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Yansculpts primarily uses Blender, the free open-source 3D creation suite, for digital sculpting. This is a big part of the channel's appeal — Blender is free to download, so viewers can follow along without expensive software licenses.
The creator's first name is Yan, which is where the "Yan" in Yansculpts comes from. Beyond that first name, the creator has not publicly disclosed a full legal name as of this writing.
Yes, Yansculpts is based in France. Despite being a French creator, the channel produces content primarily in English, which is why the majority of the audience comes from the United States, the UK, and Canada.
Yansculpts has sculpted a wide range of fan-favorite characters including Spider-Man, Tifa Lockhart from Final Fantasy VII, Sonic the Hedgehog, Tails, The Flash, and characters from Rick and Morty and the Arcane series. These fan-art sculpts are a core part of what drives the channel's popularity and shareability.
Yes, Virtual Reality sculpting is one of the content formats Yansculpts explicitly lists on the channel. It's a more niche corner of the channel alongside the standard Blender digital sculpting tutorials, giving viewers a look at sculpting in an immersive 3D environment.
These are short-form speed-sculpt videos — condensed timelapse-style clips showing Yansculpts build a full character sculpt from scratch in about a minute, typically posted as Shorts or Reels. They showcase characters like Spider-Man or Tifa Lockhart and act as highly shareable teasers that often lead viewers to the longer tutorial versions.
Yansculpts sells sculpting courses through Gumroad and also offers content and perks via Patreon. Both platforms are linked directly from the YouTube channel and Instagram bio, making them the main ways fans can access paid learning resources from the creator.
Yes, Yansculpts streams live sculpting sessions on Twitch, which is referenced in several video captions on the channel. The live streams give the audience a chance to watch the sculpting process in real time and interact directly with Yan.
Yansculpts explicitly targets people who want to "skyrocket" their art skills across drawing, sculpting, and other mediums, so beginners are very much part of the intended audience. The channel mixes quick, fun shorts with longer tutorials and art advice videos, giving newcomers multiple entry points depending on their experience level.
Yansculpts has grown to over 600,000 subscribers on YouTube, with the channel approaching 900,000 followers across all platforms combined. The channel sits in the Mid tier but punches above its weight in engagement, running well above the typical category average for art and tutorial creators.
Stats (followers, engagement, audience demographics, growth) are pulled live from the CreatorDB API covering YouTube, Instagram and TikTok. Bio and FAQ content is AI-assisted; news items are sourced from cited public press at generation time. Read the full methodology →
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