United States
TheRCLman is a United States-based YouTube creator operating squarely at the intersection of VR gaming and puzzle-driven content.
Total Followers -0.0%
30K
Across YouTube, Instagram
Primary Platform
YouTube
29K followers · 95% of audience
Engagement
6.1%
vs. 1.5% category median
Sponsorship Tier
Micro
Est. $36–$99 / IG post
| Window | YouTube | Combined | ||
|---|---|---|---|---|
| Last 7 days | +0 +0.0% | -2 -0.2% | +0 +0.0% | -2 |
| Last 30 days | +0 +0.0% | -8 -0.5% | +0 +0.0% | -8 |
| Last 90 days | -197 -0.7% | -14 -1.0% | +0 +0.0% | -211 |
| Last 365 days | -197 -0.7% | -14 -1.0% | +0 +0.0% | -211 |
Daily follower snapshots from CreatorDB's longitudinal index.
| Brand | Type | Platform | Date | Performance vs. baseline |
|---|---|---|---|---|
| Temu Sponsorship | Sponsored content | YouTube | Feb 2026 | — |
| KIWI design Sponsorship | Sponsored content | YouTube | Oct 2025 | — |
| Meta Sponsorship | Sponsored content | YouTube | Dec 2024 | — |
TheRCLman is a United States-based YouTube creator operating squarely at the intersection of VR gaming and puzzle-driven content. His channel centers on escape rooms and immersive game discovery — a niche he's distilled into a simple pitch: "let's solve them together." Much of his output appears to live within platforms like Rec Room, where he produces tutorials, commentary, and first-look videos on indie titles and early demos, as reflected in recent uploads exploring obscure VR experiences and casual simulation games. The tone reads as approachable and community-oriented rather than competitive or speedrun-focused, which likely explains the channel's notably high engagement rate relative to the micro-tier category median.
Despite a modest subscriber count, theRCLman has secured sponsorships that reveal a clear VR ecosystem positioning — Meta and KIWI design (a well-known Meta Quest accessories brand) both appear in his sponsor history, signaling that hardware-adjacent and platform-level brands see him as a credible voice within the Quest-oriented gaming community. His audience skews slightly female and trends older than typical gaming channels, with the 35–44 bracket representing a significant share, suggesting viewers who prefer thoughtful, puzzle-based gaming over high-action fare. With consistent upload frequency and a tightly defined niche in VR game discovery and escape-room content, he is well-positioned to grow as the Quest platform's casual and social gaming library continues to expand.
theRCLman reaches an audience concentrated in United States primarily through YouTube, and is best activated via long-form YouTube integrations, Instagram Reels and Stories. As a gaming creator they map naturally to brands targeting that space. Demonstrated partners include Temu and KIWI design. Engagement on YouTube runs around 6.1%, which points to an audience better suited to category-relevant, mid-funnel campaigns than to pure-reach buys. The channel's mix of long-form YouTube integrations and Instagram Reels and Stories lets a sponsor choose between short awareness placements and longer, more detailed integrations. Because the audience follows gaming content rather than arriving through untargeted reach, sponsorships that match the channel's subject matter tend to convert more efficiently than broad placements. A consistent, on-topic posting focus gives sponsors a predictable, brand-safe environment, lowering placement risk compared with broad, general-interest channels. Campaigns here are best measured on qualified engagement and consideration within the niche rather than on raw impression volume. For United States-focused brands in gaming and related categories, theRCLman offers a defined, creative-fit audience rather than broad, low-intent impressions.
Benchmark estimates for a creator at @theRCLman's tier (Micro, 30K combined followers, United States). Pulled from CreatorDB's category benchmarks.
The CreatorDB Agency runs end-to-end influencer campaigns globally — shortlisting, outreach, contracting, and performance reporting. Talk to our team about building a campaign around creators in this niche.
Escape rooms are the explicit heart of the channel — the YouTube bio opens with "I like escape rooms let's solve them together." Beyond dedicated escape room titles, theRCLman branches into broader VR gaming, puzzle games, and early game demos, so the overall focus is solve-it-style experiences across multiple platforms and genres rather than one game series.
Yes, Rec Room is one of theRCLman's most consistently used content tags and a clear pillar of the channel's identity. Rec Room is a VR social platform where players build their own games — including escape-room-style challenges — which makes it a natural home base for a creator whose entire brand is built around puzzle and escape room content.
Based on back-to-back sponsorships from both Meta and KIWI design, theRCLman is clearly a Meta Quest creator. KIWI design specializes in aftermarket accessories for Meta Quest headsets — enhanced grips, comfort straps, charging docks — so a partnership with them is a strong signal of the hardware powering the channel's VR content.
Yes, KIWI design sponsored a YouTube video with theRCLman in late 2025. KIWI design is a go-to brand among VR enthusiasts for Meta Quest upgrades and accessories, making it a highly relevant fit for a channel built around VR gaming and escape room experiences rather than a generic gaming audience.
Meta ran a sponsored placement on theRCLman's YouTube channel in late 2024. Given the channel's deep roots in VR gaming and Rec Room — a platform that runs on Meta Quest hardware — a direct Meta partnership is a logical extension of the creator's existing niche rather than an off-brand deal.
Temu ran a sponsored placement on theRCLman's YouTube channel in early 2026. Temu has been aggressively partnering with Micro-tier YouTube creators during this period, and theRCLman's engagement rate — which runs well above the gaming category average — made the channel an attractive placement for the brand.
theRCLman covers both — tutorials are one of the confirmed content categories on the channel, sitting alongside commentary-style playthroughs, game reviews, and game streaming content. The mix reflects the channel's stated mission of helping viewers discover and actually learn games, not just watch someone else complete them.
That appears to be the channel's explicit purpose — the Instagram bio reads "Finding your next favorite game." Recent content covering early-access demos suggests theRCLman actively hunts for titles that haven't hit mainstream attention yet, making it a useful resource for players who want to discover puzzle and VR games before they blow up.
theRCLman's engagement rate runs significantly above the category median for gaming channels — a meaningful gap for a Micro-tier creator. That kind of ratio suggests the audience is genuinely invested in the escape room and VR gaming content rather than being a passive or inflated subscriber base.
Yes, theRCLman maintains an active Instagram presence alongside the main YouTube channel. YouTube is the primary platform where the bulk of the following and long-form content lives, while Instagram is used for supplementary posts and serves as a business contact point via the listed email.
Stats (followers, engagement, audience demographics, growth) are pulled live from the CreatorDB API covering YouTube, Instagram and TikTok. Bio and FAQ content is AI-assisted; news items are sourced from cited public press at generation time. Read the full methodology →
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