Russia
Sobakaraiz is the YouTube channel of Russian content creator Evgeny Raiz (Евгений Райз), who has built a multi-hundred-thousand subscriber audience around Counter-Strike 2 analysis and competitive esports coverage.
Total Followers +0.0%
1.3M
Across YouTube
Primary Platform
YouTube
1.3M followers · 100% of audience
Engagement
5.6%
vs. 1.5% category median
Sponsorship Tier
Macro
Est. — / IG post
After Vitality beat FURIA to reach the IEM Rio 2026 grand final, Raiz published a YouTube analysis calling them near-unbeatable and predicting a historic back-to-back Grand Slam title.
The creator shared sharp commentary on FaZe Clan barely advancing from the first stage of the Budapest Major, while still praising captain karrigan.
Following Spirit's defeat in China, Raiz publicly discussed the possibility of the team recalling benched player magixx ahead of the Budapest Major.
Esports insider Alexey OverDrive Biryukov publicly reported that Raiz acquired the Telegram domain of a competing CS2 news channel, drawing criticism from the CIS community.
| Platform | Followers | 30d Growth | Engagement | Posts / wk | Last upload |
|---|---|---|---|---|---|
| YouTube | 1,330,000 | +0 | 5.6% | 0.5 | 1 day ago |
| Window | YouTube | Combined | ||
|---|---|---|---|---|
| Last 7 days | +0 +0.0% | +0 +0.0% | +0 +0.0% | +0 |
| Last 30 days | +0 +0.0% | +0 +0.0% | +0 +0.0% | +0 |
| Last 90 days | +10K +0.8% | +0 +0.0% | +0 +0.0% | +10K |
| Last 365 days | +10K +0.8% | +0 +0.0% | +0 +0.0% | +10K |
Daily follower snapshots from CreatorDB's longitudinal index.
| Brand | Type | Platform | Date | Performance vs. baseline |
|---|---|---|---|---|
| T-Bank Sponsorship | Sponsored content | YouTube | May 2026 | — |
| SkillFactory Sponsorship | Sponsored content | YouTube | May 2026 | — |
| War Thunder Sponsorship | Sponsored content | YouTube | May 2026 | — |
| Drom Sponsorship | Sponsored content | YouTube | Apr 2026 | — |
| Avito Sponsorship | Sponsored content | YouTube | Jan 2026 | — |
Sobakaraiz is the YouTube channel of Russian content creator Evgeny Raiz (Евгений Райз), who has built a multi-hundred-thousand subscriber audience around Counter-Strike 2 analysis and competitive esports coverage. His self-described formula blends deep tactical breakdowns with tournament diary vlogs and candid opinions on professional players — a combination that has kept his channel active and relevant through CS2's evolution as an esport. Recent uploads tracking major matchups at IEM Cologne and the CS2 Major circuit suggest a creator who positions himself as a reliable real-time voice during live tournament cycles rather than purely a retrospective commentator. He also surfaces adjacent titles like Arena Breakout and Tarkov Mobile, signaling flexibility across the hardcore-shooter category.
His audience skews heavily male and young, concentrated in the 18–34 bracket, with the majority located in Russia, Ukraine, and Kazakhstan — a tightly cohesive Russian-language gaming community. An engagement rate well above category norms points to a loyal, returning viewership rather than passive reach. Sponsor partnerships tell an interesting story: alongside gaming-native brands like War Thunder, his channel carries integrations from major Russian consumer platforms including Avito and T-Bank, indicating that domestic advertisers regard his audience as a credible consumer segment beyond pure gaming spend. As CS2's competitive calendar continues to expand globally, Raiz is positioned as a primary Russian-language destination for esports analysis, with room to grow alongside increasing CIS representation on international stages.
Sobakaraiz operates squarely in the CS2/esports analysis vertical, producing tournament coverage, player breakdowns, and competitive commentary that draws a heavily male, 18-to-34-skewing audience concentrated in the CIS region — Russia, Ukraine, and Kazakhstan together account for the majority of viewership, with all content delivered in Russian. That geographic and linguistic profile positions this channel primarily for brands targeting Russian-speaking markets rather than pan-European buys. Engagement running well above category median signals an active, loyal community rather than passive viewership, which strengthens the case for direct-response integrations. The sponsor roster confirms this positioning clearly: T-Bank and Avito represent major Russian consumer platforms comfortable with gaming-channel placements, SkillFactory points to strong online education appetite among the core demographic, and War Thunder validates the cross-title gaming ad inventory that esports-adjacent titles routinely pursue. Natural fit categories beyond current sponsors include gaming peripherals, VPN services, energy drinks, and mobile shooter titles targeting CIS markets — the hashtag activity around Arena Breakout and Tarkov Mobile already signals organic crossover into that space. A near-daily upload cadence further supports pre-roll and mid-roll frequency strategies for performance-focused advertisers.
Benchmark estimates for a creator at Sobakaraiz's tier (Macro, 1.3M combined followers, Russia). Pulled from CreatorDB's category benchmarks.
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The handle blends "sobaka" — the Russian word for dog — with "Raiz," the creator's actual surname. It's a playful, self-deprecating nickname in the tradition of Russian internet culture, where unusual wordplay handles tend to stick and become memorable brand identities.
His real name is Evgeny Raiz (Евгений Райз), which he states openly in his YouTube bio. He uses the Sobakaraiz handle across his social platforms while operating his business contacts under the Rise_Evgeny name on Telegram.
Yes — Sobakaraiz was covering the 2026 Cologne Major in real time, including the Falcons vs. FURIA grand final. Tournament diary content from on-site events like this is a signature part of his channel, going beyond commentary to actual attendance and reporting from the venue.
Donk's rise is explicitly called out in Sobakaraiz's own channel description as a key storyline he covers. He frames his content around the careers of standout CS2 players, and donk — widely considered one of the most exciting young talents in the scene — features prominently in that analysis.
Team Spirit features heavily in his recent upload titles, including Spirit vs. G2 and Spirit vs. Falcons at the Cologne Major. As a Russian-speaking creator with a predominantly Russian and Ukrainian audience, Spirit's run through major tournaments is a natural focal point for his coverage.
Yes — he runs a dedicated Telegram channel called raiznews for CS2 news updates, linked directly from his YouTube bio. It serves as a faster-moving companion to his longer YouTube analytics and tournament content.
His hashtag usage shows he periodically covers the mobile and PC extraction-shooter space, including Arena Breakout Infinite and Tarkov Mobile, alongside his core CS2 content. This likely reflects both his personal interest in the FPS genre broadly and a strategy to reach shooter fans who may not follow CS2 competitively.
Confirmed sponsors on his YouTube channel include War Thunder, T-Bank, SkillFactory, Drom, and Avito — all placed within roughly a six-month window. The mix spans gaming-adjacent (War Thunder), Russian fintech (T-Bank), classifieds (Avito, Drom), and online education (SkillFactory), showing his audience skews toward young adult Russian-speaking men.
Sobakaraiz has passed the 1.3 million subscriber mark on YouTube, placing him firmly in the Macro creator tier. His engagement rate runs well above the category median for gaming channels, which is notable at that scale where engagement typically dilutes.
Yes — his channel is produced entirely in Russian, and the audience reflects that: the majority of his viewers are based in Russia, with significant audiences also in Ukraine and Kazakhstan. Despite covering international CS2 tournaments, his angle and commentary are Russian-language throughout.
Stats (followers, engagement, audience demographics, growth) are pulled live from the CreatorDB API covering YouTube, Instagram and TikTok. Bio and FAQ content is AI-assisted; news items are sourced from cited public press at generation time. Read the full methodology →
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